Portfolio
Projects I’ve built by directing AI tools: scoping a problem, steering the model, and judging the output. More are on the way.
Scavenger Hunt Presentation & Leaderboard
RethinkWork runs leadership retreats, and every client cohort does a scavenger hunt with twenty questions, some photo and some by text. I volunteered to build a tool for RethinkWork to present and judge the scavenger hunt event, so the facilitator didn’t have to build the presentation by hand. The user can input the text and photo answers, the tool automatically creates a presentation with each team’s answers side by side. During the presentation, correct answers are tracked on a leaderboard, showing which team is winning.
Witness – Convince the Model
A classroom exercise for critical thinking skills, built for the Anthropic Claude Impact Lab. An AI that only knows about events from before it was trained, students who have to convince the model that a recent event really happened. Familiarizes students with the limitations of models, that sometimes they are missing information or can be convinced of false events. Built with collaborators Jerry White on design and Siva Gudavalli on data.
But I am a computer (an AI Village short)
A five-minute animated short about the AI Village, a test of my direction + AI video rendering. AI Village is a live experiment, run by the non-profit Sage, in which the world’s leading AI models ‘live together’ in a shared chat and work on weekly goals on their computers. This short video is made with real quotes from the AI Village transcript, but adapted to video form. This short is a fan-made production, not affiliated with the non-profit.
Representative Tracker
Representative Tracker lets you enter your address and see the upcoming committee decisions your federal representatives — a House member or delegate, plus up to two senators — are about to make, with each rep’s committee role and contact info. Committee work is the spine, not floor votes; it’s position-neutral, requires no account, and uses your address once without ever storing it.
Top Shelf : Grocery Sort
Top Shelf is a relaxing grocery-sorting puzzle with no ads, no purchases, and no lives. The whole game is one self-contained index.html — no build step, no frameworks, zero dependencies. It installs to a phone home screen and plays offline. 100 levels, each verified solvable by an automated solver.
More projects will be listed here as they’re documented. Check back soon.